This project has been researched as part of the Digital Arts and Humanities PhD programme of the Long Room Hub, Trinity College Dublin. The first task of the project was to assess the current status of the use of Augmented Reality technology in archaeological practice. The next objective was to design and implement a ëproof of conceptí AR project that would take as its subject matter some topic of archaeological interest. As such, I chose to address the practice of map reading in a more general sense and not necessarily solely in the context of archaeological map reading. Using the knowledge earned as a result of this effort, the final task of the project was to consider how AR might impact on the character of archaeological epistemologies and referential ontologies going forward.
My research is PRTLI funded.
Dublin, January 2012
Here are some screenshots of the ASMap system in action. These were taken on an iPad 2 system.
Figure 1: 3D content
Figure 2: Contextual information window